Wednesday, July 18, 2007

Greg Allen's Games of the Now Exspirientuality

this'll be fun. I have been getting all these great insights for unity games played in duality.

In my world we always start by saying "Let's play...."

and then name the game.

Like this:

"Let's play: Tag, You're the Messiah"

or

"Let's play: Talk the Walk"

or "I Am: Blank" - that's another good one.

Then you play, until you get bored and want to forget about playing...

I just posted this one at the Conversatinons with God beliefnet blog

One of them is "Tag, You're the Messiah". It's an intercontinental game that will start small of course.

Only a Messiah can tag someone, and must say "Tag, You're the Messiah" when they do.

Once you're tagged you have to provide running commentary to whomever will listen about how everything you encounter will look when you "are the messiah", that is when your idea of an enlightened existence comes to fruition.

This continues of course until you realize that you ARE a Messiah, for only a Messiah can tag anyone else.

It's destined to spread things pretty quickly, because no one is going to listen to anybody that get tagged for very long, forcing them to reflection in solitude, at best. I mean, can you imagine a bunch of "I'm pretending to be the Messiah, look at the world though my eyes" kind of folks on every street corner, trying to bend your ear? Trying desperately to get you to see that they truly have the Messiah's vision...

No one will listen to "the tagged", and in their isolation and desperate longing to again simply commune with normal albeit flawed spirit/humans, they will realize they ARE the Messiah, and so is everyone else.

Then they'll hurry back to society and tag a bunch of people and squeal like a little child in the full force of play "Tag, You're the Messiah!" Then go back to whatever it was they were doing before.

I think they need some games over there, as do we all...

Dance in the Moment,

Greg

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